国产人妻人伦精品_欧美一区二区三区图_亚洲欧洲久久_日韩美女av在线免费观看

合肥生活安徽新聞合肥交通合肥房產生活服務合肥教育合肥招聘合肥旅游文化藝術合肥美食合肥地圖合肥社保合肥醫院企業服務合肥法律

CS4386代寫、代做Java語言程序
CS4386代寫、代做Java語言程序

時間:2025-02-19  來源:合肥網hfw.cc  作者:hfw.cc 我要糾錯



CS4386 AI Game Programming (Semester B, 2024-2025)
Assignment 1:
Trap Gomoku
Set by CS4386 TA Team
Tournament1 Deadline:
Friday 28 February 2025 23:59
Tournament2 Deadline:
Wednesday 12 March 2025 23:59
This assignment is worth
15 % (fifteen percent)
of the overall course mark
Overview
1 Introduction
2 Marking Scheme
3 The Trap Gomoku Game
4 Online Judgment Platform
5 Requirements
6 Q&A
7 Academic Honesty
Appendix: Sample submission code
1 Introduction
Your task is to develop an AI program capable of playing the Trap Gomoku game.
You may implement your AI using algorithms covered in class or explore other
strategies. The implementation can be done in Python, Java, C, or C++.
To test and evaluate your AI, you will submit your code to an online AI game
judgment platform. The platform provides three preset AI opponents of varying
difficulty, allowing you to test your AI an unlimited number of times by
competing against them. Testing and refining your AI strategy against the three
preset AIs on the platform will help you improve your AI before competing in the
tournaments, where each participant will compete against every other
participant.
2 Marking Scheme
Item Due Mark
Tournament1 (students vs. students)
Tournament2 (students vs. students)
Students vs. Preset AIs
Report
28th Feb 23:59
12th Mar 23:59
12th Mar 23:59
12th Mar 23:59
20
20
30
30
 Total 100
Your final grade will be based on the following aspects:
● Whether you beat our three preset AIs. If you beat all three preset AIs, you
will get 30 points (10 points for each AI). The battle against each preset AI
is divided into two games: first player and second player. If you win only
one game, you will get 5 points.
● Your ranking in tournaments. We will schedule two tournaments, where
each participant will compete against every other participant once. After
the tournament, you will see where your AI stands in the rankings. These
rankings are an integral part of your overall assessment.
● In addition to the score from your AI performance, the quality of your
report will also affect the final score. Your report should explain your
1
approach, justify algorithmic choices, and analyze the strengths and
weaknesses of your AI.
3 The Trap Gomoku Game
The Trap Gomoku Game is a strategic board game where two artificial
intelligence (AI) players compete by aligning five of their pieces consecutively in
a straight line (horizontally, vertically, or diagonally) on a 15x15 grid. In addition,
at the beginning of the game, the system will randomly generate 10-15 trap
pieces and make them public to players. If the chess piece you place lands on a
trap, it will devour the piece, and the trap will remain.
Each player takes turns placing their pieces, aiming to align five consecutively in
a straight line. The "X" represents the trap, and the black and gray circles
represent Player 1 and Player 2's pieces, respectively (shown in Figure 1). The
game ends when the grid is filled (no more than 225 moves) and the player who
creates five of their pieces consecutively in a straight line on the grid will be the
winner. Special Case: If the board is full and there is still no line of 5 pieces. Then
the side with the longest connection is judged to be the winner (for example, if
the white chess piece has the longest 4 pieces in a line, and the black chess piece
has the longest 3 pieces in a line, then the white piece wins), otherwise, it is a
draw. You are encouraged to come up with your own strategies to make your AI
make better decisions at each turn. We are excited to see your brilliant ideas and
how they challenge each other!
2
Figure 1. Two instances of the game board
4 Online Judgment Platform
Website URL: http://cs4386.cs.cityu.edu.hk/user/login/
This URL can only be accessed within the CityU campus network. If you want to
use this website outside the campus, please use CityU VPN first.
Register and log in
● You should register using your CityU email.
● You should register using your real name.
● Upon registration, you will be assigned a user ID. Only your ID will be
shown in the ranking.
Submit your code: play against preset AI
Click "Game" in the left column, and then you will see the Trap Gomoku game. In
the game description, there are time and memory constraints for each step.
Please note that exceeding the time or memory limit will result in an automatic
loss. Click "Submit Here" to go to the submission page. The platform provides a
sample algorithm: a random decision AI. You can use this as a reference to
understand the input-output format and game mechanics before implementing
your own strategy. The system will only retain your latest submission, so please
ensure that your last submitted code runs correctly. If you have iterated through
3
multiple versions, it is recommended that you save them locally to avoid losing
previous work.
We have set up three predetermined AI opponents for you to challenge:
"Offensive," "Defensive," and "Random," designated by user IDs 1, 2, and 3,
respectively. You can select the AI you want to compete against by choosing its
ID.
After submitting your code, you will not receive the result immediately. You
need to click refresh to view your game results. To ensure fairness and account
for any advantages or disadvantages of moving first, each AI pairing will consist
of two matches:
● One match where your own AI moves first.
● One match where your opponent moves first.
The results of these matches, along with time and memory usage, will be
updated after each submission.
Check log
You can download the log to view the state of the chessboard at each step after
getting the results. We also provide a visual interface that displays the placement
of each move step by step, making it easier for you to analyze and review your
games.
Tournament and Ranking
The tournament itself takes place the day following the deadline. On this
"competition day," the server will be offline. Your AI's performance will be
evaluated based on its win rate across the matches (If there is a draw, it will not
count as a win). When two participants' AIs have identical win rates, the AI that
used less time to achieve its wins will receive a higher ranking. After the
tournament, each participant can view the match logs of all their games against
other players. Once everyone has reviewed the logs and confirmed no issues, we
will announce the tournament rankings through the ranking page.
4
5 Requirements
Format of the code:
● The answer must include the play_games function as the interface for
online judgment, which is defined as,
C/C++: void play_games(int step, int rival_decision1,int rival_decision2);
Python: play_games(step:int,rival_decision_x:int,rival_decision_y:int)->None
Java: public static void play_games(int step, int rival_decision_x, int
rival_decision_y)->None
● Step indicates the move number in the current game. It starts from
Player A, step=1, then turns to player B, step=2, and then turns to
player A, step=3, …, end of the game.
● That is, player A's step is always odd, and player B's step is even.
Step=0 represents an empty checkerboard for initialization.
● rival_decision_x,y are the opponent’s decisions made in the
previous step, which can help you make better responses.
● You can read the board and save the decision through the read_ckbd and
save_decision functions. MAX_M and MAX_N are the size of the board
(equal to 15 in this game). They are defined in battle_base.
● C/C++: void read_ckbd(int step, int array[MAX_M][MAX_N]);
void save_decision(int x, int y);
● Python: read_ckbd(step:int)->List[List[int]]
save_decision(x:int, y:int)->None
● Java: battle_base.read_ckbd(int step) -> int [MAX_M][MAX_N];
battle_base.save_decision(int x, int y);
● In the array/list returned by read_ckbd, 0 represents the unplayed
area and you can make a decision here. 1 represents player A’s
decisions, 2 represents player B’s decisions, and 3 represents the
traps.
● Note that you must save your decision by calling save_decision in
the play_games function, don’t return anything. Do not try to
rewrite those functions, you just call them. You can read the
previous step of chess before the current step.
● The main function is not allowed in the answer.
● You can use print/printf/cout to print logs to help you debug. They will
be printed in the battle_log.txt.
5
● If you use Java, JVM will occupy memory, resulting in higher memory
usage.
Submission requirements:
● For Python users: python base modules (in sys.modules.keys()): functools,
random, sorted, heapq, collections, etc. are allowed. You are not allowed
to use other packages like numpy, sklearn, etc.
● For C/C++ users: most header files are allowed, even including
<bits/stdc++.h>, <iostream> and <algorithm>.
● For Java users: You cannot use external third-party libraries or other
non-standard Java packages that are not included in the JDK.
● You cannot use some system calls such as change directory, list file,
create file, remove file, etc.
● For all AI programs, we limit the running time and the total memory
usage, which you can find on the website.
● Violation of any of the above will raise an error and cause the game to be
lost.
Requirement for the report:
You should write a report to explain your AI. Describe your algorithm as clearly
as possible. Feel free to use examples and add screenshots or other figures if
they can help better illustrate your method. If you adopt some part of your code
from somewhere, you must fully acknowledge this and provide a reference to
where you obtained the code. You must declare how much of your submitted
code is obtained from someone/somewhere else and how much is indeed
written by you. At the end of your report, include the related references from
where you have gathered useful information in working on your assignment.
You need to submit your source code to the online judgment system and submit
your report to Canvas.
Name your files according to the following format, where XXXXXXXX is the 8
digits of your student ID number:
CS4386-2425B-A1-XXXXXXXX-Report.pdf (should be in PDF format)
6 Q&A
We will also create a discussion on Canvas. You can ask questions there; the TAs
will check it daily and answer your questions as soon as possible.
6
7 Academic Honesty
We have repeatedly emphasized the importance of academic honesty. Review
the website https://www.cityu.edu.hk/pvdp/ah/index.htm on academic
honesty if needed.
This is an individual assignment so each of you should write your own code. You
should never send any part of your code to your classmate “for his/her
reference” or copy any part of the code from your classmate. You should
obviously understand the code that you submit, and be able to explain your code
when asked.
Make sure that you do not commit any academic dishonest behaviors while
working on this assignment!
7
Appendix: Sample submission code
Python:
import random
from battle_base import read_ckbd, save_decision,MAX_M,MAX_N
def play_games(step:int,rival_decision_x:int,rival_decision_y:int)->None:
 states = read_ckbd(step-1)
 legal_decision = []
 for m in range(MAX_M):
 for n in range(MAX_N):
 if states[m][n]==0: # 0 is unplayed area
 legal_decision.append((m, n))
 # make your decision here
 decision = random.choice(legal_decision)
 save_decision(decision[0], decision[1])
C:
#include <stdio.h>
#include <stdlib.h>
#include "battle_base.h"
#define max(a,b) ((a) >= (b) ? (a) : (b))
void play_games(int step, int rival_decision_x,int rival_decision_y) {
 int states[MAX_M][MAX_N]; // Assuming MAX_M and MAX_N are defined board
size
 read_ckbd(step-1, states);
 int legal_decision[MAX_M*MAX_N][2];
 int legal_count = 0;
 for (int m = 0; m < MAX_M; m++) {
 for (int n = 0; n < MAX_N; n++) {
 if (states[m][n] == 0) // 0 is unplayed area
 {
 {
 legal_decision[legal_count][0] = m;
 legal_decision[legal_count][1] = n;
 legal_count++;
 }
 }
 }
 }
 // Make your decision here
 int random_index = rand() % legal_count;
 int* decision = legal_decision[random_index]; // Example of random
strategy
 save_decision(decision[0], decision[1]);
}
8
C++:
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include "battle_base.h"
void play_games(int step, int rival_decision1,int rival_decision2) {
 int states[MAX_M][MAX_N]; // Assuming MAX_M and MAX_N are defined board
size
 int states_count = 0;
 read_ckbd(step-1, states);
 int legal_decision[MAX_M*MAX_N][2];
 int legal_count = 0;
 for (int m = 0; m < MAX_M; m++) {
 for (int n = 0; n < MAX_N; n++) {
 if (states[m][n] == 0) // 0 is unplayed area
 {
 {
 legal_decision[legal_count][0] = m;
 legal_decision[legal_count][1] = n;
 legal_count++;
 }
 }
 }
 }
 // Make your decision here
 int random_index = rand() % legal_count;
 int* decision = legal_decision[random_index]; // Example of random
strategy
 save_decision(decision[0], decision[1]);
}
Java:
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
public class play_fun {// Do not change the class name
 static final int MAX_M = battle_base.MAX_M;
 static final int MAX_N = battle_base.MAX_N;
 public static void play_games(int step, int rival_decision_x, int
rival_decision_y) {
 int[][] states = battle_base.read_ckbd(step-1);
 List<int[]> legalDecision = new ArrayList<>();
 for (int m = 0; m < battle_base.MAX_M; m++) {
 for (int n = 0; n < battle_base.MAX_N; n++) {
 if (states[m][n] == 0) { // 0 is unplayed area
 legalDecision.add(new int[]{m, n});
9
 }
 }
 }
 // Make your decision here
 Random random = new Random();
 int[] decision =
legalDecision.get(random.nextInt(legalDecision.size()));
 battle_base.save_decision(decision[0], decision[1]);
 }
}





請加QQ:99515681  郵箱:99515681@qq.com   WX:codinghelp

掃一掃在手機打開當前頁
  • 上一篇:小花分期客戶投訴客服電話-小花分期24小時人工服務熱線電話
  • 下一篇:橙多多全國客服電話-橙多多人工客服服務電話熱線
  • 無相關信息
    合肥生活資訊

    合肥圖文信息
    流體仿真外包多少錢_專業CFD分析代做_友商科技CAE仿真
    流體仿真外包多少錢_專業CFD分析代做_友商科
    CAE仿真分析代做公司 CFD流體仿真服務 管路流場仿真外包
    CAE仿真分析代做公司 CFD流體仿真服務 管路
    流體CFD仿真分析_代做咨詢服務_Fluent 仿真技術服務
    流體CFD仿真分析_代做咨詢服務_Fluent 仿真
    結構仿真分析服務_CAE代做咨詢外包_剛強度疲勞振動
    結構仿真分析服務_CAE代做咨詢外包_剛強度疲
    流體cfd仿真分析服務 7類仿真分析代做服務40個行業
    流體cfd仿真分析服務 7類仿真分析代做服務4
    超全面的拼多多電商運營技巧,多多開團助手,多多出評軟件徽y1698861
    超全面的拼多多電商運營技巧,多多開團助手
    CAE有限元仿真分析團隊,2026仿真代做咨詢服務平臺
    CAE有限元仿真分析團隊,2026仿真代做咨詢服
    釘釘簽到打卡位置修改神器,2026怎么修改定位在范圍內
    釘釘簽到打卡位置修改神器,2026怎么修改定
  • 短信驗證碼 寵物飼養 十大衛浴品牌排行 suno 豆包網頁版入口 wps 目錄網 排行網

    關于我們 | 打賞支持 | 廣告服務 | 聯系我們 | 網站地圖 | 免責聲明 | 幫助中心 | 友情鏈接 |

    Copyright © 2025 hfw.cc Inc. All Rights Reserved. 合肥網 版權所有
    ICP備06013414號-3 公安備 42010502001045

    国产人妻人伦精品_欧美一区二区三区图_亚洲欧洲久久_日韩美女av在线免费观看
    一区二区三区三区在线| 欧美午夜精品久久久久久蜜| www国产无套内射com| 国产一区在线免费观看| 黄色网zhan| 国产日韩在线看片| 成人亚洲欧美一区二区三区| 99久久综合狠狠综合久久止| 99视频免费播放| 777精品视频| 久久av一区二区三区亚洲| 久久久久久美女| 久久久精品国产亚洲| 欧美伦理91i| 欧美激情乱人伦| 亚洲一区二区三区777| 午夜啪啪福利视频| 视频一区二区视频| 日韩理论片在线观看| 欧美精品欧美精品| 精品一区久久久久久| 国产欧美日韩伦理| 97成人在线观看视频| 久久久99精品视频| 国产精品视频二| 欧美激情图片区| 日本特级黄色大片| 免费久久久一本精品久久区| 国产精品有限公司| 久久人人爽国产| 国产成人看片| 久久69精品久久久久久久电影好| 亚洲精品中文字幕无码蜜桃| 秋霞在线观看一区二区三区| 国产综合久久久久久| 久久久视频在线| 国产精品视频网站在线观看| 欧美激情在线观看视频| 日韩精品一区二区三区四 | 国产成人福利网站| 国产精品麻豆免费版| 亚洲一区影院| 欧美韩国日本精品一区二区三区| 国产日本欧美一区| 国产精品99久久久久久www| 国产成人一区二区三区免费看| 国产精品福利在线| 色乱码一区二区三在线看| 免费av观看网址| 国产成人高潮免费观看精品| 在线观看日韩羞羞视频| 欧美日韩不卡在线视频| 久久久在线观看| 爽爽爽爽爽爽爽成人免费观看| 亚洲一区精彩视频| 国产在线资源一区| 久久久久久久中文| 亚洲一区二区中文字幕| 激情五月综合色婷婷一区二区| 91精品国产综合久久香蕉922 | 国产a级片免费看| 伊人婷婷久久| 韩国日本不卡在线| 久久久久久网站| 婷婷四房综合激情五月| 国产精品一区二区电影| 久久精品久久久久久| 日韩av观看网址| www婷婷av久久久影片| 国产精品美女诱惑| 欧洲中文字幕国产精品| 91国产在线精品| 一区二区三区在线视频看| 国产在线一区二区三区播放| 国产精品区一区| 欧美久久久久久久久久久久久久| 久久免费福利视频| 亚洲a∨一区二区三区| 国产精自产拍久久久久久蜜| 久久av红桃一区二区小说| 免费久久99精品国产自| 精品国产区一区二区三区在线观看| 亚欧洲精品在线视频免费观看| 成人精品视频久久久久| 欧美情侣性视频| 国产欧美在线观看| 精品国产一区二区三区久久久久久 | 午夜欧美大片免费观看| 国产免费高清一区| 色综合天天综合网国产成人网| 毛片一区二区三区四区| 国产精品国产亚洲精品看不卡15| 国内精品久久久久久久| 国产精品久久久久久久久电影网| 免费在线观看亚洲视频| 久久精品一本久久99精品| 欧美视频免费播放| 久久综合久久八八| 国产精品一区二区久久精品| 亚洲最大av在线| 91精品国产91久久久| 春色成人在线视频| 91精品国产综合久久香蕉922| 午夜欧美大片免费观看| 久久久久久久久久久国产| 欧美精品久久96人妻无码| 久久精品一区中文字幕| 国内精品视频在线| 精品国产免费人成电影在线观...| 国产女大学生av| 亚洲一区美女视频在线观看免费| 国产精品999视频| 欧洲精品视频在线| 国产精品电影网| 超碰97人人人人人蜜桃| 欧美一级片免费观看| 91精品91久久久中77777老牛| 午夜精品一区二区三区四区| 久操网在线观看| 精品无码一区二区三区爱欲| 亚洲制服欧美久久| 久久久久久久一| 国产一区 在线播放| 亚洲精品日韩成人| 精品国内自产拍在线观看| 国产精品自拍首页| 欧美在线视频一区二区三区| 欧美激情国产日韩精品一区18| 久久人人97超碰人人澡爱香蕉| 欧美日韩一区在线视频| 亚洲在线一区二区| 国产精品无码免费专区午夜 | 欧美综合国产精品久久丁香| 不卡毛片在线看| 国产精品99一区| 狠狠色综合欧美激情| 亚洲最大福利网| 久久久黄色av| 国产精品91久久久| 精品少妇人妻av免费久久洗澡| 亚洲一区三区视频在线观看| 国产精品丝袜高跟| 91高清视频免费| 国内视频一区| 日韩不卡一二区| 中文字幕一区二区三区精彩视频 | 97精品一区二区视频在线观看| 欧美一区二区视频在线播放| 又大又硬又爽免费视频| 国产精品乱码视频| 久久99精品国产一区二区三区 | 99久热在线精品视频| 精品日本一区二区| 日韩在线国产| 欧美激情欧美激情在线五月| 久久精品亚洲热| 久久亚洲综合网| 成人福利视频网| 国产综合在线视频| 欧美日韩福利在线| 日韩欧美电影一区二区| 亚洲精品偷拍视频| 美女视频久久黄| 国产精品久久一| 久久久久久美女| 91精品国产91久久久久久久久| 国产亚洲欧美一区二区三区| 欧美高清中文字幕| 欧美在线观看黄| 欧洲精品亚洲精品| 日韩欧美第二区在线观看| 午夜精品美女久久久久av福利| 久久国产精品偷| 国产精品久久精品视| 久久精品国产亚洲精品2020| 国产成人极品视频| 99久久国产综合精品五月天喷水| 国产欧美一区二区三区视频| 国内精品久久久久久久久| 欧美两根一起进3p做受视频| 日本阿v视频在线观看| 日韩中字在线观看| 日本视频一区在线观看| 色综合久久久久无码专区| 懂色一区二区三区av片| 亚洲精品欧美极品| 亚洲精品无人区| 日韩一区不卡| 日韩视频第二页| 日韩欧美一区二区三区四区五区 | 国产美女主播在线播放| 国产美女精品视频| 国模精品视频一区二区| 免费精品视频一区| 国产一区二区三区高清视频| 国产一区二区在线播放| 国产精品又粗又长| 911国产网站尤物在线观看| 久热免费在线观看| 久久人91精品久久久久久不卡|