国产人妻人伦精品_欧美一区二区三区图_亚洲欧洲久久_日韩美女av在线免费观看

合肥生活安徽新聞合肥交通合肥房產生活服務合肥教育合肥招聘合肥旅游文化藝術合肥美食合肥地圖合肥社保合肥醫院企業服務合肥法律

代寫I&C SCI 46 、c/c++,Java程序語言代做
代寫I&C SCI 46 、c/c++,Java程序語言代做

時間:2024-11-22  來源:合肥網hfw.cc  作者:hfw.cc 我要糾錯



I&C SCI 46 Fall 2024 Project 4: Finding Balance in Nature
Due at 9:30 AM. You may use late submissions as usual.
Reviewing related material
I encourage you to review your lecture notes for the Binary Search Tree portions of this class,
especially the portions about balancing trees. The data structure we covered this quarter for a
balanced tree is called a Crumple Tree. Supplemental reading is posted on Canvas.
Very important note: it is not enough to implement some type of binary search tree for this
assignment. For the vast majority of the points, your type must be a Crumple Tree. Attempting
to fool the auto-grader is a decidedly bad idea.
Requirements
In this project you will be implementing the Level-balanced tree data structure as a class named
CrumpleTree. The class consists of the following functions which you are responsible for
implementing and have been started for you in CrumpleTree.hpp:
CrumpleTree()
This is the constructor for the class. You should initialize any variables you add to the
class here.
~CrumpleTree()
This is the class destructor. You are responsible for freeing any allocated memory here.
You will most likely be allocating memory to store the nodes within the tree. Since these
allocations need to be dynamic, as we don’t know how large the tree will be, they should
be freed here in the destructor. It’s your job to come up with a traversal algorithm to
accomplish this. Note, if you elect to use shared pointers or unique pointers the compiler
will generate code to deallocate the memory for you if certain conditions are met. You
should only use these features of the standard library if you already understand them or
are willing to put in extra effort. In most industry settings features like these will be used
as opposed to explicitly implemented destructors.
However, be advised that course staff are not expected to know these and might not be
able to help you debug problems with them. If you are unfamiliar with shared or unique
pointers, use traditional (raw) pointers if you are expecting help with debugging.
[[nodiscard]] size_t size() const noexcept
This function returns the number of keys stored in the tree. It returns the count as a
size_t. It is marked const (also known as a constant member function) because it
should not modify any member variables that you’ve added to the class or call any
function functions that are not marked const as well. The advantage of marking this
function as const is that it can be called on constant CrumpleTree instances. It also
allows the compiler to make additional optimizations since it can assume the object this
function is called on is not changed. This is a fairly good StackOverflow answer that
goes into additional detail.
[[nodiscard]] bool empty() const noexcept
This function simply returns whether or not the tree is empty, or in other words, if the tree
contains zero keys. Marked const because it should not change any member data.
Marked noexcept because it should not throw any exceptions.
bool contains(const K & key) const noexcept
Simply checks to see if the key k is stored in the tree. True if so, false if not. Once
again, this function does not modify any member data, so the function is marked const.
Since this is a balanced tree, this function should run in O(log N) time where N is the
number of keys in the tree. This is accomplished through the on-demand balancing
property of Crumple Trees and a consequence of the height of the tree never exceeding
O(log N). IMPORTANT: when comparing keys, you can only assume that the < and ==
operator has been defined. This means you should not use any other comparison
operators for comparing keys.
std::optional<unsigned> Level(const K & key) const
This returns the level on which the given key is stored in the tree. If the tree does not
contain this key, return std::nullopt.
IMPORTANT: when comparing keys, you can only assume that the < and == operator
has been defined. This means you should not use any other comparison operators for
comparing keys.
Value & find(const K & key)
Like contains(), this function searches for key k in the tree. However, this function
returns a reference to the value stored at this particular key. Since this function is not
marked const, and it does not return a const reference, this value is modifiable through
this interface. This function should also run in O(log N) time since it is bound by the
height of the tree. If the key k is not in the tree, a std::runtime_error should be
thrown.
const Value & find(const K & key) const
Same as the constant version of find, but returns a constant reference to the stored
value, which prevents modification. This function is marked const to present the find
(or “lookup”) interface to instances of CrumpleTree which are marked const
themselves. This means that member data should not be modified in this function. For
example, the following code would call the version of find() marked constant:
CrumpleTree<int, int> tree;
const CrumpleTree<int, int> & treeRef= tree;
treeRef.find(1);
Warning: this function will not be compiled until you explicitly call it on a constant
CrumpleTree as in the example above. If you submit code to GradeScope, and that
system says it does not compile, make sure you've done this. You will end up with a
zero on the assignment if your code does not compile when I pair it with test cases that
call every function. Testing comprehensively is your responsibility!
void insert(const K & key, const V & value)
Adds a (key, value) pair to the tree. If the key already exists in the tree, you may do as
you please (no test cases in the grading script will deal with this situation). The key k
should be used to identify the location where the pair should be stored, as in a normal
binary search tree insertion. Since this is an level-balanced tree, the tree should be
rebalanced if this insertion results in an unbalanced tree.
Note: this is by far the most difficult part of this project.
void remove(const K & key)
Removes the given key from the tree, fixing the balance if needed. If the parameter does
not exist in the tree, do not modify the tree.
I recommend you work on both insert and remove in parts; do not attempt to do the
entire insert, or entire remove, in one session. Test that you are able to get some cases
to pass before moving onto other types of cases.
[[nodiscard]] std::vector<K> inOrder() const
Returns a vector consisting of the keys in the order they would be explored during an
in-order traversal as mentioned in class. Since the traversal is “in-order”, the keys should
be in ascending order.
IMPORTANT: this function, as well as preOrder() and postOrder(), are easy to forget to
test separately. Be very careful with these three, as their value (in terms of test cases
that rely on them) is disproportionately high. Please be absolutely sure you got these
right.
[[nodiscard]] std::vector<K> preOrder() const
Returns a pre-ordering of the tree. For the purpose of this assignment, the left subtree
should be explored before the right subtree.
[[nodiscard]] std::vector<K> postOrder() const
Returns a post-ordering of the tree. For the purpose of this assignment, the left subtree
should be explored before the right subtree.
Additional Notes
● Your implementation must be templated as provided.
○ Be sure yours works for non-numeric types! char is a numeric type.
○ Review the warnings in the lab manual, the grading policies, and in particular the
warning about templated code in the “Grading Environment” section.
● You do not need to write a copy constructor or an assignment operator on this project,
but knowing how to do so is generally a good thing.
● As stated in the contains() function: for comparing keys, use the “natural” comparison
offered by <. You should assume that < and == are defined for any object used for Key.
Any test cases provided will have something for the key that has this defined.
● The project will not build by default because a reference to a local variable is returned in
the find() functions. You will need to write an implementation that doesn’t do this.
Restrictions
Your implementation must be implemented via linked nodes in the tree format from the lecture.
That is, you may not have a “vector-based tree.” This means you will probably need to create a
new structure inside of your CrumpleTree class which will represent the nodes.
You may use smart pointers if you would like to do so. However, course staff are not required to
help you with smart pointers, including debugging code that uses them. I advise students who
are not already familiar with smart pointers to not use them for this project; they're good to
learn, but this is not the project on which to learn them.
You may not use any containers in the C++ standard template library in this assignment except
for std::vector. Furthermore, std::vector may only be used when implementing the
three traversals (in-order, pre-order, post-order). For what it’s worth, you won’t miss it for this
assignment. As always, if there’s an exception that you think is within the spirit of this
assignment, please let me know.
Your implementation does not have to be the most efficient thing ever, but it cannot be “too
slow.” In general, any test case that takes 30 seconds on GradeScope may be deemed a
wrong answer, even if it will later return a correct one. The memory check cases have a
significantly higher timeout period, and are cases which your code will very likely complete (if we
aren't running memcheck on the same code) in milliseconds.
For any assignment in this class, including this one, you may not use the directive using
namespace std; anywhere in your code. Doing so will earn you a zero for the project.
If you are found to be attempting to fool the auto-grader, perhaps by implementing a
different type of balanced binary search tree, this will be treated as a serious case of
academic dishonesty -- it will result in a report to AISC and an F in the class.
In the past, a small subset of students have attempted to contact the inventors of Crumple Trees
to get help on this project. This does not qualify as seeking reasonable help, and there are
plenty of UCI course resources available to you.
Additional Grading Note
This is an additional warning that the public tests are not comprehensive. Remember that the
compiler does not compile functions which are not used. Thus, at the bare minimum you should
add additional unit tests which get all of your code to compile. This has been a problem in the
past; do not ignore that warning. Using different template types will help to make sure you
don’t accidentally bake in assumptions about the type of the Key or Value. Always commit your
unit tests with your code.
The points available for this project are broken down into three categories:
● Basic BST functionality. To have your code tested to earn these points, you must pass
all test cases marked [RequiredBasicFunctionality]. Nothing in this portion requires that
you have a balanced tree, although it is possible that a poor implementation of balancing
could "break" this; please be careful. This portion is worth 1 point
● Crumple Tree functionality. To have your code tested to earn these points, you must
pass all test cases marked [RequiredCrumpleTree]. This portion is worth YY points.
Note that you do not need full CrumpleTree functionality to pass the required cases,
which would allow you to be evaluated on the remaining ones. This is one reason we
recommend you work with cases. This portion is worth 4 points.
○ There may be test cases within this that require only insertion procedure to work
correctly. However, the required case prerequisite requires you to get at least one
delete case to work properly. This is on purpose.
● Memory check. Some of these cases will require some simple functionality to be
reasonably efficient; this is due to a constraint with how long GradeScope will run a
submission. We test with small cases that would run quickly if we were not checking for
memory, and we give a good maximum amount of time for each to run (7-10 minutes
each). This portion is worth 1 point.
Frequently Asked Questions (FAQs)
Q1. Does _____ make problem-solving in this project trivial or is it allowed?
The following parts are permitted for use in this project: std::pair, std::max, std::abs,
std::swap. If you have another part of the standard library in mind, please ask on edStem.
Q2. Are we allowed to include the <functional> library so I can make a lambda function recursive?
Sure, if you think it will help you.
Q3. Can I include parts of the standard library to test my trees?
You can use any library for debugging purposes. The only disallowed functions are for the
final, active submission, submitted to GradeScope.
Q4. Can you use the vectors you got from the in-order, pre-order, or post-order functions in other
functions?
No. You also don't need to. However, you may use std::vector within helper functions of
in/pre/post order traversals.
Q5. Are we allowed to use stacks/queues for the inorder/postorder/preorder functions?
No. You are not allowed to use any standard containers except for in your traversal
implementations where you are allowed only std::vector.
Q6. Are we allowed to use vectors or arrays to store shapes?
No, but I'm sure you could do the same without using an array or vector.
Q7. Are > (greater than) and <= (equal to or greater than) off-limits when comparing keys?
Yes, any other operators other than < (less than) and == (equal to) are off-limits when
comparing keys.
Q8. Can I use recursion to destruct the trees?
You can use recursion for a destructor. However, you should also consider the off chance that
the stack size is exceeded and the destruction fails resulting in unfreed memory.
Q9. What to do if the passed in key does not exist in the remove() function?
You can handle this case as desired; we will not be testing it.
Q10. If the deleted node is not a leaf and has two children, should we replace it with successor or
predecessor?
Both are correct to do, and the grading script will accept either.
Q11. Do we need to have O(log n) time complexity for insert and remove?
That is the target time for balanced binary search trees, including Crumple trees.
Q12. Are we allowed to implement other level-balancing binary search trees on project 4?
No.
Q13. Are we expected to handle very large trees?
Yes, you can assume that the size of the tree will not exceed the maximum uint64_t value.
Q14. Am I permitted to add my new function to the class?
Yes. Also, it doesn’t matter where you make the helper functions as long as you don't change
the public functions and their parameters.

請加QQ:99515681  郵箱:99515681@qq.com   WX:codinghelp






 

掃一掃在手機打開當前頁
  • 上一篇:CPT205編程代寫、代做C++/Python語言程序
  • 下一篇:ECE2810J代做、代寫C++語言編程
  • ·&#160;代寫ICT50220、C++/Java程序語言代做
  • ·COMP222代寫、Python, Java程序語言代做
  • ·代寫MISM 6210、Python/java程序語言代做
  • ·代寫DTS203TC、C++,Java程序語言代做
  • ·CS 2210編程代寫、Java程序語言代做
  • 合肥生活資訊

    合肥圖文信息
    流體仿真外包多少錢_專業CFD分析代做_友商科技CAE仿真
    流體仿真外包多少錢_專業CFD分析代做_友商科
    CAE仿真分析代做公司 CFD流體仿真服務 管路流場仿真外包
    CAE仿真分析代做公司 CFD流體仿真服務 管路
    流體CFD仿真分析_代做咨詢服務_Fluent 仿真技術服務
    流體CFD仿真分析_代做咨詢服務_Fluent 仿真
    結構仿真分析服務_CAE代做咨詢外包_剛強度疲勞振動
    結構仿真分析服務_CAE代做咨詢外包_剛強度疲
    流體cfd仿真分析服務 7類仿真分析代做服務40個行業
    流體cfd仿真分析服務 7類仿真分析代做服務4
    超全面的拼多多電商運營技巧,多多開團助手,多多出評軟件徽y1698861
    超全面的拼多多電商運營技巧,多多開團助手
    CAE有限元仿真分析團隊,2026仿真代做咨詢服務平臺
    CAE有限元仿真分析團隊,2026仿真代做咨詢服
    釘釘簽到打卡位置修改神器,2026怎么修改定位在范圍內
    釘釘簽到打卡位置修改神器,2026怎么修改定
  • 短信驗證碼 寵物飼養 十大衛浴品牌排行 suno 豆包網頁版入口 目錄網 排行網

    關于我們 | 打賞支持 | 廣告服務 | 聯系我們 | 網站地圖 | 免責聲明 | 幫助中心 | 友情鏈接 |

    Copyright © 2025 hfw.cc Inc. All Rights Reserved. 合肥網 版權所有
    ICP備06013414號-3 公安備 42010502001045

    国产人妻人伦精品_欧美一区二区三区图_亚洲欧洲久久_日韩美女av在线免费观看
    欧美日韩成人黄色| 国产最新精品视频| 国产伦精品一区| 国产精品海角社区在线观看| 一区二区视频国产| 91精品网站| 日本精品福利视频| 久久精品欧美视频| 国产精品一区二区性色av| 中文字幕精品—区二区日日骚| www.av一区视频| 日产中文字幕在线精品一区| 久久精品91久久香蕉加勒比| 国产一区二区在线观看免费播放 | 水蜜桃亚洲精品| 久久av综合网| 国产一区二区三区色淫影院| 亚洲wwwav| 久久精品小视频| 国产精品自拍网| 日韩高清av| 国产精品国产三级国产aⅴ浪潮 | 国产精品天天狠天天看| 国产青草视频在线观看| 亚洲免费久久| 久久久久久久久久福利| 国产日韩欧美综合| 日韩av免费看| 色在人av网站天堂精品| 国产av无码专区亚洲精品| 精品一区二区三区毛片| 亚洲欧洲免费无码| 国产精品视频xxx| 91传媒久久久| 国产在线观看精品一区二区三区| 亚洲高清精品中出| 国产精品久久激情| 久久久神马电影| 国产欧美一区二区三区在线看| 日韩av不卡在线| 一区二区视频在线播放| 久久精品国产视频| www日韩在线观看| 狠狠爱一区二区三区| 色播五月综合| 久久久久久av| 国产精品美女视频网站| 国产激情综合五月久久| 国产精品一区二区三区不卡| 欧美亚洲另类激情另类| 亚洲成人午夜在线| 久久99久国产精品黄毛片入口| 精品久久久av| 国产高清一区二区三区| 成人免费毛片网| 麻豆久久久9性大片| 欧美综合在线播放| 三年中文高清在线观看第6集| 欧美日韩成人网| 国产精品美女999| 久久久久久久久久久视频| 91精品国产九九九久久久亚洲 | 国产成人免费高清视频| 久久亚洲精品欧美| 99精彩视频在线观看免费| 国产综合在线看| 欧美影视一区二区| 日韩欧美手机在线| 日本精品视频一区| 日产国产精品精品a∨| 亚洲欧美久久234| 中文字幕中文字幕一区三区| 欧美猛交免费看| 国产精品国产精品国产专区不卡 | 久久精品五月婷婷| 久久精品美女| 久久精品中文字幕一区二区三区| av免费观看国产| 国产女人18毛片水18精品| 精品视频第一区| 国语对白做受xxxxx在线中国| 欧美日韩精品不卡| 欧美亚洲第一页| 精品欧美国产一区二区三区不卡| 欧洲一区二区在线| 欧美综合激情网| 欧美专区国产专区| 青草青草久热精品视频在线观看| 日韩欧美一区二区三区四区五区 | 国产福利精品av综合导导航| 久久综合久久久| 久久久亚洲福利精品午夜| 68精品国产免费久久久久久婷婷| 91福利视频导航| 国产黄色激情视频| 日韩在线视频二区| 色婷婷av一区二区三区久久| 久久久国产精品一区| 国产精品美女av| 精品国产一区二区三区麻豆小说| 欧美成人免费在线观看| 欧美激情在线视频二区| 亚洲综合在线小说| 春色成人在线视频| 欧美精品免费看| 亚洲欧洲精品一区二区三区波多野1战4| 亚洲一区影院| 视频在线精品一区| 青青草久久网络| 妓院一钑片免看黄大片| 国产一区二区三区黄| 国产原创中文在线观看| 国产精品一区二区三区在线观| 97成人在线免费视频| 国产av人人夜夜澡人人爽麻豆| 久久久久99精品久久久久| 久久伊人精品视频| 亚洲图色在线| 日韩精品一区二区三区四| 精品无码一区二区三区爱欲| 99精品国产高清在线观看| 国产高清视频一区三区| 精品国产依人香蕉在线精品| 国产精品福利在线观看网址| 亚洲一区二三| 欧美中日韩免费视频| 美女av一区二区| 亚洲一二区在线| 免费观看亚洲视频| 久久国产精品视频在线观看| 中文字幕无码精品亚洲35| 国内免费精品永久在线视频| 久久久999视频| 中文字幕日韩精品一区二区| 欧美变态另类刺激| 国产xxx69麻豆国语对白| 中文字幕一区二区三区四区五区| 欧美高清一区二区| 国产成人高清激情视频在线观看| 欧美激情亚洲视频| 黄色www在线观看| 国产成人一区二| 亚洲一区二区在线播放| 国产亚洲精品网站| 日韩欧美精品久久| 欧美久久电影| 91国在线高清视频| 国产精品久久九九| 日韩国产精品一区二区| 国产伦精品一区二区三区免费视频 | 精品无码一区二区三区爱欲| 久久九九视频| 久久不射电影网| 日本不卡在线观看| 99热在线这里只有精品| 国产精品视频永久免费播放| 亚洲二区三区四区| 国产日韩中文字幕| 国产成人精品在线观看| 亚洲人成网站在线播放2019| 国内精品中文字幕| 久激情内射婷内射蜜桃| 精品一区二区三区无码视频| 国产精品我不卡| 欧美日韩免费精品| y97精品国产97久久久久久| 日本精品久久久久久久| 国产极品jizzhd欧美| 日韩av片免费在线观看| 久久久福利视频| 国产精品亚洲天堂| 色偷偷噜噜噜亚洲男人| 亚洲欧美日韩精品在线| 国产欧美日韩视频一区二区三区| 久久久黄色av| 日本精品国语自产拍在线观看| www亚洲国产| 久久777国产线看观看精品| 免费在线一区二区| 久久免费少妇高潮久久精品99| 又粗又黑又大的吊av| 国产欧美在线一区二区| 国产精品极品美女粉嫩高清在线| 欧洲亚洲免费视频| 久久精品.com| 天天久久人人| 国产精华一区二区三区| 亚洲人成77777| 99超碰麻豆| 又粗又黑又大的吊av| 国产乱子伦精品| 最新av网址在线观看| 国产噜噜噜噜噜久久久久久久久| 欧美精品免费在线观看| 国产一区二区在线播放| 国产精品视频一区二区三区四 | 日韩不卡av| 久久久久久久久久久一区| 日韩欧美视频网站| 久久久久久久国产|