国产人妻人伦精品_欧美一区二区三区图_亚洲欧洲久久_日韩美女av在线免费观看

合肥生活安徽新聞合肥交通合肥房產生活服務合肥教育合肥招聘合肥旅游文化藝術合肥美食合肥地圖合肥社保合肥醫院企業服務合肥法律

代寫COMP1721、代做Java程序語言

時間:2024-05-05  來源:合肥網hfw.cc  作者:hfw.cc 我要糾錯



COMP1721 Object-Oriented Programming
Coursework 2
1 Introduction
Your task is to implement a simulation of the card game Baccarat—specifically, the simpler ‘punto banco’
variant of the game. To assist you, we have provided three Java classes: Card ,CardCollection and
CardException. These should form the basis of your solution.
Please note: an absolute requirement of this assignment is that you should not alter the definitions of
the Card, CardCollection andCardExceptionclasses in any way.
2 Preparation
1. Start by learning the rules of the game! Consult the Wikipedia page on Baccarat, which has a very
good summary. Note that you only need to read the sections headed ‘Punto banco’ and ‘Tableau
of drawing rules’.
2. Download the Zip archivecwk2files.zip from Minerva.
3. Unzip the Zip archive. You can do this from the command line in Linux, macOS and WSL 2 with
unzip cwk2files.zip. This will give you a subdirectory named cwk2, containing all the files you
need. Then remove the Zip archive, to ensure that you don’t accidentally submit it as your
solution!
4. Study the files in cwk2. In particular, examine the file README.md, as this provides guidance on how
to run the tests on which your mark will be partly based.
3 Basic Solution
For the basic solution, you must implement these classes:
• BaccaratCard, to represent a single playing card in Baccarat
• BaccaratHand, to represent a hand of cards in Baccarat
• Shoe, to represent the ‘shoe’ from which cards are dealt in Baccarat
You will also need to implement a small program in Baccarat.java that uses the classes.
The files for all of these classes can be found in src/main/java. Your solution MUST be implemented
in these files, in this specific location!
Figure 1 shows the relationships that should exist between the three main classes, and the methods they must
support. Relationships with the other provided classes are not shown.
Before writing any code, think carefully about the best way to reuse the Card and CardCollection
classes that we have provided to you.
Figure 1: Classes needed for Baccarat simulation.
As in Coursework 1, we have provided tests that will help you check whether you have implemented the
classes correctly. Some of the code needed to pass the tests is in the classes we have provided, but you will
1
need to also write stubs for some of the methods in Figure 1 in order for the tests to compile and run—see
the instructions for Coursework 1 if you need a reminder of how to do this.
As in Coursework 1, the tests are run using Gradle:
./gradlew test
Omit the ./ prefix if running in a Windows command shell, or use .\gradlew.bat to invoke Gradle
if running in Windows Powershell. If using IntelliJ, you should also be able to run the tests and other
coursework-related tasks via that IDE’s Gradle tool window.
The following sections provide further details of the requirements for each of the three classes.
3.1 BaccaratCard
These are the minimum requirements for the tests to pass.
• It should be possible to create a BaccaratCard object by specifying a rank and a suit, where the rank
is an instance of the enum Card.Rank and the suit is an instance of the enum Card.Suit .
• It should be possible to query rank and suit via the getRank() and getSuit() methods.
• Calling toString() on a BaccaratCard object should return a two-character string in which the first
character is the rank (A, 2, 3. . .9, T, J ,Q, K) and the second character is the Unicode symbol for the
card’s suit:♣ (\u2663), q (\u2666), r ( \u2665), or ♠ (\u2660).
• It should be possible to compare BaccaratCard objects in two ways, using the equals() and
compareTo() methods. These methods should have the expected behaviour for Java classes, as
discussed in the lectures. They should use rank and suit to perform their comparisons.
• The value() method of BaccaratCard should return the points value of the card in the game of
Baccarat. (See the Wikipedia article for details of scoring.)
Remember that we have provided a Card class to help you with implementation. Some of the requirements above are satisfied by code in that class. Think about the best way of reusing this code.
3.2 BaccaratHand
These are the minimum requirements for the tests to pass.
• A BaccaratHand should be able to store BaccaratCard objects, but it should start out as empty.
• It should be possible to add a BaccaratCardobject to a BaccaratHand by calling the add() method.
• Calling size() on a BaccaratHand should return the number of cards in the hand.
• Calling toString() on a BaccaratHand should return a string containing two-character representations of each card, separated from each other by a space. For example, a hand containing the Ace of
Clubs, Four of Diamonds and Jack of Spades should yield “A♣4q J♠”.
• The value() method of BaccaratHand should return the points value of a hand in the game of
Baccarat. (See the Wikipedia article for details of scoring.)
• The isNatural() method of BaccaratHand should return true if the hand has two cards and a points
value of 8 or 9, false otherwise.
Remember that we have provided a CardCollection class to help you with implementation. Some of
the requirements listed above are satisfied by code in that class. Think about the best way of reusing
this code.
3.3 Shoe
These are the minimum requirements for the tests to pass.
• Shoe must have a constructor in which the number of decks of cards is specified as a parameter. This
can have values of 6 or 8; any other value should result in a CardException being thrown.
• The constructor of Shoe should ensure that a shoe stores the specified number of complete decks of
BaccaratCard objects. A deck of cards is the full set of 52 cards, ordered first by suit and then by
rank. The constructor should not reorder the cards in any way.
2
• Calling size() on a Shoe should return the number of cards in the shoe.
• The shuffle() method of Shoe should reorder the cards in the shoe randomly. Java’s Collections
utility class, from the java.util package, will help you implement this easily. See the documentation
of this class for more details.
• The deal() method of Shoe should remove the first stored card and return it to the caller. Attempting
to deal from an empty shoe should trigger a CardException.
Remember that we have provided aCardCollection class to help you with implementation. Some of
the requirements above are satisfied by code in that class. Think about the best way of reusing this
code.
3.4 Main Program
The final part of the Basic solution is to implement a small program in Baccarat.java that uses the three
classes discussed earlier. This program should
• Create a shoe containing 6 full decks of cards, and shuffle it
• Create hands for the banker and a single player
• Deal a card to player then banker, then repeat this so each hand has two cards
• Display the contents and value of each hand
• Inform the user if the player or banker has a Natural
You can run the program via Gradle, with
./gradlew run
Figure 2 gives an example of the output that the program should generate.
Figure 2: Sample output for the Basic solution.
4 Full Solution
For the Full solution, replace the program in Baccarat.java with a more complete simulation of the game.
Your simulation should follow a simplified version of the ‘punto banco’ rules outlined in the Wikipedia
article. In this version, there is no betting and you should not ‘burn’ any cards from the shoe.
In this more complete simulation, the program will need to play multiple rounds, indicating the result
(Banker win, Player win or Tie) after each round. See the subsections below for further details.
Note: marks for the Full solution will be awarded based on how much of the required behaviour you
are able to implement correctly, and also on how well designed your solution is. A fully object-oriented
implementation in which different aspects of the task are broken out into separate methods will score more
marks than an unstructured implementation where everything is contained within the main method.
4.1 Interactive Mode
If the Baccarat program is run with a single command line argument whose value is either "-i" or
"--interactive" , then it should operate in interactive mode. In this mode, the program should continue
playing the game provided that there are at least six cards remaining in the shoe and the user has indicated
a wish to continue. The program should check this with the user at the end of each round. If the user’s
response does not begin with either 'y' or 'Y' then the game should end.
At the end of the game, the program should display counts of the number of rounds played, the number of
player wins, the number of banker wins and the number of tied rounds. After displaying this information,
the program should terminate.
3
A sample of the expected program output can be seen in Figure 3.Here, the user indicated that they wanted
to finished after playing ten rounds.
Figure 3: Sample output for Full solution (interactive mode).
To test interactive mode using Gradle, do
./gradlew interact
4.2 Non-Interactive Mode
If theBaccarat program is run without command line arguments, it should operate without user interaction,
playing rounds of the game repeatedly until there are fewer than 6 cards remaining in the shoe. At this point,
the program should display the same ‘end of game’ statistics as it does in interactive mode. The program
should then terminate.
Non-interactive mode should be the behaviour seen when running the program with
./gradlew run
5 Submission
Use Gradle to generate a Zip archive containing all the files that need to be submitted:
./gradlew submission
This produces a Zip archive named cwk2.zip. Submit this file to Minerva, via the appropriate link in the
‘Submit My Work’ folder.
The deadline for submissions is 2 pm on 2 May 2024. The standard university penalty of 5% of available
marks per day will apply to late work, unless an extension has been arranged due to genuine extenuating
circumstances.
Note that all submissions will be subject to automated plagiarism checking.
4
6 Marking
20 Tests for main classes (BaccaratCard ,BaccaratHand ,Shoe )
10 Code structure and style for main classes
5 Basic Baccarat program functionality, if Full solution not attempted
15 Full Baccarat program functionality (replaces Basic)
10 Full Baccarat program structure and style
60
Note: there are either 5 marks or 15 marks available for correct functioning of the program that uses the
classes, depending on whether you’ve attempted the Basic solution or the Full solution.You are also assessed
on program structure and style if you attempt the Full solution, but not if you attempt the Basic solution (as
the amount of code required in this case is very small).
Thus the maximum mark that can be achieved for the Basic solution is 36.You can achieve up to 60 marks
if you attempt the Full solution.

請加QQ:99515681  郵箱:99515681@qq.com   WX:codinghelp

掃一掃在手機打開當前頁
  • 上一篇:赴菲律賓旅游簽證續簽代辦 旅游簽續簽材料
  • 下一篇:代做FINM8007、Java/Python程序設計代寫
  • 無相關信息
    合肥生活資訊

    合肥圖文信息
    流體仿真外包多少錢_專業CFD分析代做_友商科技CAE仿真
    流體仿真外包多少錢_專業CFD分析代做_友商科
    CAE仿真分析代做公司 CFD流體仿真服務 管路流場仿真外包
    CAE仿真分析代做公司 CFD流體仿真服務 管路
    流體CFD仿真分析_代做咨詢服務_Fluent 仿真技術服務
    流體CFD仿真分析_代做咨詢服務_Fluent 仿真
    結構仿真分析服務_CAE代做咨詢外包_剛強度疲勞振動
    結構仿真分析服務_CAE代做咨詢外包_剛強度疲
    流體cfd仿真分析服務 7類仿真分析代做服務40個行業
    流體cfd仿真分析服務 7類仿真分析代做服務4
    超全面的拼多多電商運營技巧,多多開團助手,多多出評軟件徽y1698861
    超全面的拼多多電商運營技巧,多多開團助手
    CAE有限元仿真分析團隊,2026仿真代做咨詢服務平臺
    CAE有限元仿真分析團隊,2026仿真代做咨詢服
    釘釘簽到打卡位置修改神器,2026怎么修改定位在范圍內
    釘釘簽到打卡位置修改神器,2026怎么修改定
  • 短信驗證碼 豆包網頁版入口 破天一劍 目錄網 排行網

    關于我們 | 打賞支持 | 廣告服務 | 聯系我們 | 網站地圖 | 免責聲明 | 幫助中心 | 友情鏈接 |

    Copyright © 2025 hfw.cc Inc. All Rights Reserved. 合肥網 版權所有
    ICP備06013414號-3 公安備 42010502001045

    国产人妻人伦精品_欧美一区二区三区图_亚洲欧洲久久_日韩美女av在线免费观看
    麻豆一区二区三区在线观看 | 国产成人精品亚洲精品| 精品久久久久久无码国产 | 国产精品久久久久久久久久尿| 日本久久久久久| 国产极品精品在线观看| 亚洲一区二区三区欧美| aaa级精品久久久国产片| 欧美成人在线网站| 国产在线精品一区二区三区| 国产精品欧美久久| 欧美一区三区二区在线观看| 久草视频国产在线| 日本一区二区三区视频免费看| 91九色在线视频| 午夜精品久久久久久久99黑人| 7777免费精品视频| 性欧美大战久久久久久久| 97国产一区二区精品久久呦| 亚洲视频精品一区| 国产精品69精品一区二区三区| 亚洲欧美日韩不卡一区二区三区 | 国产精品久久久久久搜索| 国内伊人久久久久久网站视频| 国产精品久久久久久一区二区| 国严精品久久久久久亚洲影视 | 色之综合天天综合色天天棕色| 国产精品91视频| 天堂а√在线中文在线| 国产大尺度在线观看| 日本韩国在线不卡| 久久精品在线视频| 麻豆成人av| 欧美激情视频在线| 91传媒久久久| 日韩视频 中文字幕| 日韩中文在线不卡| 国模杨依粉嫩蝴蝶150p| 欧美成人亚洲成人| 国产美女搞久久| 中文字幕在线观看一区二区三区| 99国产盗摄| 日本精品一区二区三区在线播放视频 | 性视频1819p久久| 久久精品成人欧美大片古装| 黄色三级中文字幕| 欧美激情视频三区| 久久精品第九区免费观看| 欧美性在线视频| 久久99久久亚洲国产| 91高清视频免费| 青草网在线观看| 国产精品成av人在线视午夜片| 国产精品一区二区不卡视频| 午夜在线视频免费观看| 久久久久久久激情| 国产肉体ⅹxxx137大胆| 欧美一区二区色| 国产精品久久久久久五月尺| 99久re热视频这里只有精品6| 日韩欧美一区二区三区久久婷婷| 国产精品久久..4399| www日韩在线观看| 欧美中文字幕第一页| 久久久久久国产精品美女| 久久精品xxx| 国产偷久久久精品专区| 午夜免费在线观看精品视频| 国产精品视频中文字幕91| 99精品免费在线观看| 欧美日韩免费精品| 无码播放一区二区三区| 国产精品视频26uuu| 国产精品99久久免费黑人人妻 | 久久久一本精品99久久精品| 免费h精品视频在线播放| 视频一区二区三| 久久躁狠狠躁夜夜爽| 久久精品国产sm调教网站演员 | 日韩一级特黄毛片| 精品国产一区二区三区在线| 久久人人爽人人爽人人av| 国产又黄又大又粗视频| 日本久久久a级免费| 一本久道久久综合| 国产精品免费久久久| 国产成人精品av| 成人综合国产精品| 欧美成人综合一区| 日本一区二区三区视频在线观看| 欧美日韩爱爱视频| 国产精品网站免费| 久久精品国产精品亚洲精品色| 北条麻妃av高潮尖叫在线观看| 精品视频免费观看| 欧美影视一区二区| 日产精品久久久一区二区| 亚洲熟女乱色一区二区三区| 精品国产免费人成电影在线观... 精品国产免费一区二区三区 | 国产在线观看欧美| 欧美亚洲一级片| 天天人人精品| 中文字幕色呦呦| 精品乱子伦一区二区三区| 精品国产欧美一区二区三区成人| 国产精彩视频一区二区| 成人在线一区二区| 国产精品制服诱惑| 国产亚洲二区| 欧美v在线观看| 欧美在线一区二区三区四区| 日韩成人手机在线| 春日野结衣av| 亚洲一区二区在线免费观看| 在线观看免费91| 中国人体摄影一区二区三区| 精品久久中出| 色综合久综合久久综合久鬼88 | 三级精品视频久久久久| 久久国产成人精品国产成人亚洲| 久久久女女女女999久久| 91九色在线视频| 97国产精品久久| 91精品国产综合久久久久久丝袜| 国产欧美va欧美va香蕉在线| 激情深爱综合网| 精品人妻一区二区三区四区在线| 欧美,日韩,国产在线| 欧美高清一区二区| 精品一区二区成人免费视频| 国产日韩欧美黄色| 成人免费aaa| 91精品国产91久久久久青草| 国产高潮呻吟久久久| 久久久久中文字幕2018| 日韩亚洲精品电影| 国产精品-区区久久久狼| 国产精品福利在线| 中文字幕精品一区日韩| 亚洲精品免费av| 婷婷精品国产一区二区三区日韩| 日韩av电影在线观看| 日韩精品视频在线观看视频| 内射国产内射夫妻免费频道| 国产系列第一页| 91久久久久久| 久久99精品久久久久久青青日本| 久久久国产精品亚洲一区| 欧美成aaa人片免费看| 一区二区三区观看| 欧美一级淫片播放口| 欧美久久在线观看| 国产一级不卡毛片| aaa级精品久久久国产片| 国产成人激情视频| 国产精品美女久久久久久免费| 欧美成人免费一级人片100| 亚洲最大福利视频| 青青影院一区二区三区四区| 国产在线999| 7777精品久久久久久| 色噜噜狠狠狠综合曰曰曰88av | 美女国内精品自产拍在线播放| 亚洲一区二区三区精品视频| 日韩欧美亚洲日产国产| 国产区精品在线观看| 久久天天东北熟女毛茸茸| 国产成人精品在线观看| 欧美激情网站在线观看| 日本不卡高字幕在线2019| 精品视频一区二区在线| 久久综合中文色婷婷| 国产精品流白浆视频| 亚洲 中文字幕 日韩 无码| 欧美性视频在线播放| av无码久久久久久不卡网站| www国产精品com| 亚洲色欲久久久综合网东京热| 欧美在线不卡区| 99久久精品久久久久久ai换脸 | av无码久久久久久不卡网站| 国产成人无码一二三区视频| 在线国产99| 精品欧美一区二区三区久久久| 成人国产精品一区二区| 日韩色av导航| 亚洲色成人一区二区三区小说| 欧美成人综合一区| 国产国语videosex另类| 欧美激情亚洲激情| 欧美中文字幕在线| 国产精品av网站| 久久69精品久久久久久久电影好| 日韩欧美视频网站| 91免费人成网站在线观看18| 久久精品视频va| 日本一区二区高清视频| av在线免费观看国产| 精品久久精品久久| 男人天堂av片|